Unique skill · evolves from Ancient Soul
Ancient Soul made you worth standing next to. Elder Soul makes you worth building a team around —
the same aura, wider and stronger, and a signature that hands every ally around you the same
information you have.
An old soul sees what the young cannot.
Elder Soul evolves from Ancient Soul. Three things gate it, and all three must be true at once
(defaults — your server can change any of them):
| Requirement | Value |
|---|---|
| Ancient Soul | mastered |
| Your EP | 100,000 |
| Bosses defeated | 5 |
Learning it then costs 1,000 magicule.
“Bosses” means the ones Tensura already counts for you — Orc Disaster, Ifrit, Charybdis, the
Elemental Colossus, Hinata and Gazel among them. This server’s
calamity bosses count toward the same total, so either route gets you there.
Remember that Ancient Soul itself already needs 25 prestige resets on top of its EP cost, so
this is the longest total road of the four evolutions even though its own gate is not the highest.
Ancient Soul is consumed. The moment Elder Soul is learned, Ancient Soul is taken off your
skill list. You cannot hold both.
Evolving it is announced to the entire server. Everyone will know.
One toggle, and everything runs off it.
Every ally within 40 blocks — 50 blocks once mastered — gets:
| Effect | Level |
|---|---|
| Strength | III |
| Regeneration | III |
| Resistance | II |
All three are refreshed every 6 seconds while they stay in range, so they never lapse on
someone standing with you. Walk out of the aura and they run out shortly after.
That is an upgrade on Ancient Soul across the board — the same Strength III and Regeneration III,
but Resistance II instead of Resistance I, over a much wider circle.
At 4 magicule a tick this is cheap enough to leave running through a whole raid, which is exactly
how it is meant to be used.
Carried over from Ancient Soul and extended: while the aura is toggled on, souls are outlined
through walls out to 50 blocks.
This one is your own vision, drawn only for you.
The signature, and the reason Elder Soul is a group skill rather than a personal one.
While the aura is running, every hostile creature and every enemy player inside it is outlined
with a glow that all of your allies can see. You are not the only one looking through the wall
any more — your entire team is.
It works on anything hostile — mobs and players both. In a war or a
tournament, an Elder Soul holder standing in the middle of a fight removes
ambushes from the game for everyone on their side.