Aetherforged gear is Star-Iron: near-black plate veined with cyan-white light, forged from
Hihiirokane under conditions only a Dragonforge station can reach. It is the addon’s top-end
equipment — four weapons and a four-piece armour set — and every piece comes only from the
forge, so quality ranks, engravings and the minigame all
apply.
Nothing here needs a skill or a race. If you can run a Dragonforge, you can wield it.
Each weapon is a Divine-grade sidegrade with one signature active on right-click. Actives are
paid in aura and magicule and share nothing with each other.
| Weapon | Active | What it does | Cost (aura / magicule) | Cooldown |
|---|---|---|---|---|
| Spear | Piercing Vector | Hold to charge (up to 1.5 s), release to lunge forward and thrust 6 blocks for 1.5×–3× your attack damage, scaled by charge | 300 / 300 | 8 s |
| Katana | Phase Cut | Arms the blade for 5 s; the next hit you land adds half your attack damage as phase damage that ignores armour | 250 / 250 | 10 s (from arming) |
| War Hammer | Crushing Impact | Slam a 4-block ring around you for 1.2× attack damage, knock-up and Slowness II for 3 s | 400 / 400 | 12 s |
| Gauntlets | Aether Burst | A 3.5-block shockwave for 0.8× attack damage that hurls everything outward | 200 / 200 | 8 s |
All costs and cooldowns are defaults and server-configurable.
The gauntlets are worn, not held — they render as bracers on your arms rather than an item in
your hand.
Every Aetherforged weapon reports to one Gear Cooldowns panel above your hotbar, shared with the
Void Edge and Astral Edge swords. Gear in your hands is listed first in white, every mode shown; gear
stowed in your hotbar gets one grey line each, soonest ready first, so you know what is ready before
you switch. Each row is the item icon, the ability name, a bar that fills as the cooldown runs down,
and the seconds left (or READY). Up to eight rows show, then a “+N more” line.
Nothing is drawn when you carry none of this gear. Drag the panel anywhere from the mod list’s
Config button, under HUD Positions, or turn it off in the addon’s client HUD config file.
Each active shows a burst of cyan aether light and a spectral copy of the weapon:
The glowing shapes are hidden when your Particles setting is on Minimal. The addon’s client
config file also has an ability effects setting: Full (default), Reduced (lighter shapes)
or Off (no glowing shapes; the spectral models and normal particles still show). In busy fights,
effects far away from you draw with less detail, and only the nearest ones draw in full.
The armour sits a full step above Hihiirokane in every number — defense, toughness, knockback
resistance and durability — and every piece is a fresh canvas for forge engravings.
Wear the full four-piece set and it answers your power: incoming damage is reduced by up to
25% (default), scaling linearly with your EP and reaching its peak at ten million EP. Below
that the reduction is proportional — one million EP is 2.5%, five million is 12.5%.
All eight recipes are Dragonforge-tier, and every one of them also needs Star Iron —
a material that only falls from the sky during a Starfall event:
| Result | Inputs | Star Iron |
|---|---|---|
| Helmet / Boots | the matching Hihiirokane piece + 2 Hihiirokane Ingots + 2 Orichalcum Ingots | 2 |
| Chestplate / Leggings | the matching Hihiirokane piece + 2 Hihiirokane Ingots + 2 Orichalcum Ingots | 3 |
| Spear / Katana | the Hihiirokane spear or katana + 2 Hihiirokane Ingots + 2 Orichalcum Ingots | 4 |
| War Hammer | 4 Hihiirokane Ingots + 2 Pure Magisteel Ingots + 2 Earth Element Cores | 4 |
| Gauntlets | 4 Hihiirokane Ingots + 2 Pure Magisteel Ingots + 2 Space Element Cores | 4 |
The finished Hihiirokane input is consumed — you are reforging it, not copying it. Because these
are forge crafts, a Superior-or-better result arrives pre-engraved, and a crit-heavy craft can
even pick up a cursed engraving.